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EmuCR: PPSSPPPPSSPP Git (2023/05/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #17446 from hrydgard/combine-glr-render-commands
* We always bind and draw together, so let's combine them to one command.
* Have Draw and DrawIndexed share command and struct. Will make the next change easier.
* GLR: Share union struct between Draw/DrawIndex
* Remove redundant render command
* GLQueueRunner: Combine BindVertexBuffer with BindIndexBuffer
* Add a null pointer check in NativeActivity
* Merge pull request #17440 from hrydgard/revert-lmode-flag
* New fragment shader optimization: Only clamp color output if needed.
* Manually revert the rest of the lmode optimization
* Manually revert "Remove LM flag from vshader too" (#16718)
* Merge pull request #17439 from hrydgard/revert-fog-fshader
* Revert "Merge pull request #16628 from hrydgard/remove-fog-fshader-flag"

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/05/10) x64 : 1cloudfile bayfiles gofile multiup pixeldrain
PPSSPP Git (2023/05/10) Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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