2023-04-26

PCSX-Redux Git (2023/04/26)

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/04/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1294 from Fuuzetsu/typed-debugger-print-fallback
* Type Debugger: fallback for unknown types
* Merge pull request #1292 from Fuuzetsu/more-lenient-typed-debugger-parser
* More input leniency in Typed Debugger import

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PCSX-Redux Git (2023/04/26) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
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