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EmuCR: DSP EmulatorDSP Emulator v0.22WIP1 (2023/04/25) is released. DSP Emulator is a new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator.

DSP Emulator Changelog:
-General
+Updated wiki
+Updated preview images (thanks to Nevile)
+Update SDL2 library to 2.26.5
+CPU
-NEC V20/V30/V33
+Implemented sound timers
+Added NMI
+Added many EA types
+Fixed PUSH/POP CPU flags
+Added opcodes $0f18, $0f19, $0f1a, $0f1b, $0f1c, $0f1d, $31, $34, $68, $6a, $6b, $82, $8308, $8320, $8330, $8d, $91, $92, $93, $94, $95, $97, $c008, $c020, $c028, $c120, $c128, $c8, $c9, $d110, $d200, $d220, $d228, $d3, $e3, $e4, $ec, $ee, $ef, $f2a4, $f2a5, $f2af, $f618, $f620, $f630, $f720, $f728, $f730 and $f738
-Z80
+Added (again) functions to change CPU timmings
+Fixed some timmings and timming calculation
+Sound
-Seibu sound
+Rewrited and converted to class
+Added internal Z80, ADPCM, sound chip and controls
+Changed CPU mappers to internal
+Removed fake adpcm, using standar MSM5205
-MSM5205
+Converted to class
+Devices
-Added i2c eeproms
+File engine
-Changed CRC variable to unsigned 32bits
-Amstrad CPC
+Fixed keyboard matrix reads (Fixes 'Night Shade')
+Added specific Z80 timmings, but breaks tape loading, so they are disabled
-Bloodbros HW
+Added new seibu sound system
-Cabal
+Added new seibu sound system
-Raiden
+Added new driver, but have some CPU bugs, sounds fails and controls are not working
-Shadow Warriors HW
+Shadow Warriors: added driver with sound
+Wild Fang/Tecmo knight: added driver with sound
-Toki
+Added new seibu sound system
-Twins HW
+Twins: added driver with sound
+Twins (Electronic Devices): added driver with sound
+Hot Block - Tetrix II: added driver with sound

Download: DSP Emulator v0.22WIP1 (2023/04/25)
Source: Here



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