2023-04-24

DOSBox-Staging Git (2023/04/24)

EmuCR: DOSBoxDOSBox-Staging Git (2023/04/24) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

DOSBox-Staging Git Changelog:
* Fix logging of refresh rate for EGA's high resolution modes
* Ensure the maximum dimensions handle VGA's sub-350 line scan doubling
* Add a force_vga_single_scan conf option and simplify criteria
* Add non-normalized input and bidirectional conversion support to UTF-8 engine
* Add Unicode decomposition rules
* Reformat unicode.cpp file
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Update deploy-website.yml
* Bump SDL2 Image wrap to v2.6.3-2
* Bump zlib wrap to v1.2.13-3
* Bump glib wrap to v2.76.1
* Bump FluidSynth wrap to v2.3.2
* Improve comments and names for VGA 200-line handling criteria
* Cleanup inconsistent mixed-case section variables
* Let the user force VGA 8-dot fonts
* Fix criteria when we should draw double-scanned VGA lines
* Deprecate vgaonly with svga_paradise as its alternate value
* Let individual conf values be deprecated with alternates
* Initialize setup property members with defaults
* Remove unnecessary new line character
* Fix code page 1118 (Lithuanian) support in Unicode engine
* Calculate line-length in pixels and use memcpy
* Do not discard empty lines in [autoexec] section
* Deprecate the vgaonly machine-type by mapping it to svga_paradise
* Move the check for double-scanned line-drawing to a function
* When drawing in parts, simply draw the full frame instead of 1/4ths
* Draw SVGA high resolutions by parts instead of per-line
* Store the per-line PIC delay and use a helper to set it
* Add a short-hand type alias for the video mode block iterator
* Let the VGA-machine's double-scanned lines be duplicated or drawn
* Demagic the clocking mode VGA register and 9/8 dot values
* Limit line-length drawing to 16-bit counters
* Use an RGB 6-bit to 8-bit DAC lookup table
* Use RGB888 name for black VGA color constant
* Use Thomas Barth's RGB888 and RGB565 color conversion and names
* Pre-compute 32-bit values in the VGA DAC palette map
* Use a 24-bit DAC palette map instead of 16-bit
* Account for maximum rendering width multiplier in line buffer
* Revert double-scanning CGA modes when using a VGA architecture
* Double-scan CGA modes when using a VGA architecture
* Eliminate vgaonly-specific handling when checking for line-doubling
* Eliminate vgaonly-specific line doubling
* Eliminate vgaonly-specific drawing mode when setting up
* Eliminate vgaonly-specific handling in INT10 vertical res case
* Eliminate vgaonly-specific handling in INT10_ReloadFont
* Eliminate vgaonly-specific handling in CRTC scanline handling
* Eliminate vgaonly-specific handling in VGA_DAC_CombineColor
* Avoid an unaligned read in the simple renderer

Download:
DOSBox-Staging Git (2023/04/24) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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