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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* fix stackoverflows in mame with games using k001006_device (e.g. windheat)
* Create and use `IDictionary.GetValueOrPut{,New,New1}` extensions
* Enable MEN014 and fix noncompliance
* fix #3648
* Fix some SMS audio inaccuracies (squashed PR #3602)
* TAStudio/PatternsForm: Block deletion of loop entry which would cause a crash
* TAStudio/PatternsForm: Allow looping to entry zero
* Remove a dependency on Git from build scripts
Download:
BizHawk Git (2023/04/27) : 1cloudfile bayfiles gofile multiup send
Source: Here
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