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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* Fix peeks/pokes with the new memory domains in Virtu
* Fix edge case with C64 states when CurrentDisk is different
* mame: use biggest int multiple of 60 as a framerate numerator
* speedup delta stating with disks with simple track tracking, should be within acceptable performance bounds (more or less)
* hack fix #3606
* Check-in Linux binary of mGBA
* fix DeltaSerializer validation checks and add one more
* don't give the same name to each track when stating
* Create `DeltaSerializer`, uses simple RLE encoding so the serialized delta isn't huge, use it for C64 EasyFlash and Disks
* update mgba to latest master
Download:
BizHawk Git (2023/04/03) : 1cloudfile bayfiles multiup pixeldrain send
Source: Here
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