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PCSX2 Git Changelog:
* GameDB: From Soft game fixes
* GameDB: Various fixes
* GS: Remove ExpandTarget on EE Write
* VMManager: Fix "X widescreen patches loaded" text when loading from files
* GS: Reduce MAD buffering draw size
* GS: Sample LOD 0 explicitly in interlace shaders
* GS-TC: Make sure drawn/target coords match for adjusting drawn rect
* GS-TC: mask target rect with drawn area before download.
* Debugger: fix memory search crash
* Debugger: use unsigned long long for memory search
* ImGuiOverlays: Fix incorrect fix naming
* GameDB: Various fixes
* iR5900: Don't limit block sizes to 16 bits
* Qt: Fix graphics settings opening to other pages
Download:
PCSX2 Git (2023/03/20) x64: 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here
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