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PCSX2 Git Changelog:
* GameDB: upscaling fixes for Springdale
* Qt: Fix skipdraw not being hidden globally again
* GameDB: DAH 1&2 Fixes
* GameDB: add textureInsideRT to NBA '07 featuring The Life Vol.2
* GS/HW: Add "Merge Targets" texture-in-RT mode
* GS: Add "multi stretch rect" drawing to device
* Qt: Add a context menu to the toolbar's Settings button when the game is running
* Qt: Move "Game Properties" from View to Settings
* Qt: Display a slightly more helpful error on display create failure
* Context/Vulkan: Handle VK_INCOMPLETE return from vkEnumeratePhysicalDevices()
* GS/HW: Fix off by one in estimate texture region
* GS-TC: On invalidate of the alpha of 32bit, drop back to 24bit
* GS/Vulkan: Fix RT being left bound as texture
Download:
PCSX2 Git (2023/03/02) x64: bayfiles pixeldrain zippyshare
Source: Here
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