Dolphin Git 5.0-19072 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #11678 from Pokechu22/msvc-nest-implot-in-externals
* msvc: Nest implot under Externals
* Merge pull request #11676 from AdmiralCurtiss/arm-jit-fix
* JitArm64: Use 64-bit register for pointer when falling back to interpreter.
* Merge pull request #11674 from bslenul/gamesettings-bool-cleanup
* [GameSettings] Change remaining 0/1 bools to False/True
* Merge pull request #11671 from AdmiralCurtiss/deglobal-interpreter
* Interpreter: Avoid ppcState global (Interpreter_SystemRegisters.cpp).
* Interpreter: Avoid ppcState global (Interpreter_Paired.cpp).
* Interpreter: Avoid ppcState global (Interpreter_LoadStorePaired.cpp).
* Interpreter: Avoid ppcState global (Interpreter_LoadStore.cpp).
* Interpreter: Avoid ppcState global (Interpreter_Integer.cpp).
* Interpreter: Avoid ppcState global (Interpreter_FloatingPoint.cpp).
* Interpreter: Avoid ppcState global (Interpreter_Branch.cpp).
* Interpreter: Avoid ppcState global (Interpreter.cpp).
* Interpreter: Move global state into class, move instance to System.
* Interpreter: Pass Interpreter to CPU instruction functions.
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