PCSX-Redux Git (2023/02/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1210 from grumpycoders/24-bits-sshot-fix
* Using proper pointer.
* Also fixing start pointer.
* Fixing 24-bits screenshots bug.
* Merge pull request #1208 from thankfulmachine/fix-mac-app-builds
* Improve mac app layout
Download:
PCSX-Redux Git (2023/02/06) x64 :
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