2022-07-20
yuzu Git (2022/07/20)
yuzu Git (2022/07/20) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
rpcs3 Git (2022/07/20)
rpcs3 Git (2022/07/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX2 Git (2022/07/20)
PCSX2 Git (2022/07/20) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
Vita3K Git (2022/07/20)
Vita3K Git (2022/07/20) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
FB Neo Git (2022/07/20)
FB Neo Git (2022/07/20) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2022/07/20)
PPSSPP Git (2022/07/20) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PCSX-Redux Git (2022/07/20)
PCSX-Redux Git (2022/07/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
NanoBoyAdvance Git (2022/07/20)
NanoBoyAdvance Git (2022/07/20) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.
mGBA Git (2022/07/20)
mGBA Git (2022/07/20) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
DOSBox-Staging Git (2022/07/20)
DOSBox-Staging Git (2022/07/20) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
BizHawk Git (2022/07/20)
BizHawk Git (2022/07/20) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
AntiMicroX v3.2.5
AntiMicroX v3.2.5 is released. AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse, scripts and macros. You can use this program to control any desktop application with a gamepad on Linux🐧 and Windows 🪟.
It can be also used for generating SDL2 configuration (useful for mapping atypical gamepads to generic ones like xbox360).
Altirra v4.10 Test 16
Altirra v4.1 Test 16 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.
Hypseus Singe v2.8.2c
Nintendulator 0.985 beta (2022/07/18)
Nintendulator 0.985 beta (2022/07/18) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.
Supermodel Git (2022/07/20)
Supermodel Git (2022/07/20) is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.
m64p v2022.07.8
m64p v2022.07.8 is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.