2022-05-11
rpcs3 Git (2022/05/11)
rpcs3 Git (2022/05/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX2 Git (2022/05/11)
PCSX2 Git (2022/05/11) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
Vita3K Git (2022/05/11)
Vita3K Git (2022/05/11) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
PCSX-Redux Git (2022/05/11)
PCSX-Redux Git (2022/05/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
DeSmuME Git (2022/05/11)
DeSmuME Git (2022/05/11) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
FB Neo Git (2022/05/11)
FB Neo Git (2022/05/11) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
puNES Git (2022/05/11)
puNES Git (2022/05/11) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.
Play! Git (2022/05/11)
Play! Git (2022/05/11) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Dolphin Git 5.0-16426
Dolphin Git 5.0-16426 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
DOSBox-Staging Git (2022/05/11)
DOSBox-Staging Git (2022/05/11) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
BizHawk Git (2022/05/11)
BizHawk Git (2022/05/11) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Z64K (2022/05/11)
Z64K (2022/05/11) is released. Pixel exact emulation of the Commodore 64, VIC 20 and Atari 2600 written entirely in Java. The emulators should run on any platform with an updated java runtime environment installed.
VirtualC64 v4.5b1
VirtualC64 v4.5b1 is released. VirtualC64 is a C64 emulator for Mac OS X from Dirk W. Hoffmann. VirtualC64 emulates a Commodore 64 personal computer on your Macintosh.
vAmiga v2.0
vAmiga v2.0 is released. vAmiga emulates a Commodore Amiga 500, 1000 or 2000 on your Mac. To run the emulator, a Kickstart Rom is required. The original Amiga Roms are the intellectual property of the company Cloanto. By purchasing a license of Amiga Forever™ you can acquire a legal Kickstart license. Rom image files can be added to vAmiga via drag and drop. vAmiga is open-source and published under the terms of the GNU General Public License.
WinVICE r42327
WinVICE r42327 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).
XEMU v0.7.6
XEMU v0.7.6 is released. xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.