yuzu Git (2022/12/16) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #9431 from liamwhite/sixty-five-oh-two
* vulkan_common: declare storageBuffer8BitAccess
* Merge pull request #9430 from liamwhite/capable
* spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
* Merge pull request #9433 from Tachi107/cmake-is-awful
* build: tweak the find modules even more
* Merge pull request #7410 from Nefsen402/wayland-fixes
* gl_device: Use a more robust way to use strict context mode
* OpenGL: Check for threading support
* wayland: Always use exclusive fullscreen
* RenderWidget: Set WA_DontCreateNativeAncestors
* emu_window_sdl2: Respect hidpi
* video_core/vulkan: Explicity check swapchain size when deciding to recreate
* renderer_opengl: refactor context acquire
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