yuzu Git (2022/11/25) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #9302 from liamwhite/why-are-we-still-using-ado
* externals: always use LibreSSL on Windows
* Merge pull request #9304 from liamwhite/menu-roll
* Qt: assign menuRole properties for actions
* Merge pull request #9305 from lioncash/request
* service: Make use of buffer element count helpers
* hle_ipc: Add helper functions for getting number of buffer elements
* hle_ipc: Mark relevant member functions as [[nodiscard]]
* Merge pull request #9194 from FernandoS27/yfc-fermi2d
* Fermi2D: Cleanup and address feedback.
* GPU: Implement additional render target formats.
* MaxwellDMA: Implement BlockLinear to BlockLinear copies.
* Fermi2D: Implement Bilinear software filtering and address feedback.
* Fermi2D: Rework blit engine and add a software blitter.
* Merge pull request #9312 from FernandoS27/pokemomma
* GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
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