PCSX-Redux Git (2022/11/22) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1055 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Timestamps are evil.
* Merge pull request #1052 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Trying to force-add header for i18n files
* Restoring UTF-8 metadata.
* Merge pull request #1053 from grumpycoders/translations_i18n-pcsx-redux-pot--main_pt_BR
* Translate /i18n/pcsx-redux.pot in pt_BR
Download:
PCSX-Redux Git (2022/11/22) x64 :
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bayfiles
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pixeldrain
uptobox
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