PCSX-Redux Git (2022/11/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1047 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #1048 from nicolasnoble/i18n
* Marking a bunch of strings for translation.
* Making Lua files translatable, and sorting strings by filename.
* Merge pull request #1049 from BatslyAdams/executionflow-pause-lua-fix
* Events::ExecutionFlow::Run -> Pause
* Fixing UTF-8 header.
* Merge pull request #1045 from grumpycoders/translations_i18n-pcsx-redux-pot--main_pt_BR
* Translate /i18n/pcsx-redux.pot in pt_BR
* Merge pull request #1041 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #1014 from grumpycoders/chores-code-format
* [Chores] Format code
* Re-adding UTF-8 tag...
* Merge pull request #1026 from nicolasnoble/imgui-1.89
* Also upgrading to glfw 3.3.8.
* Update to ImGui 1.89.
* Merge pull request #1040 from grumpycoders/translations_i18n-pcsx-redux-pot--main_es_ES
* Translate /i18n/pcsx-redux.pot in es_ES
* Merge pull request #1039 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Fixing xgettext
* Merge pull request #1038 from IlDucci/language_names_update
* Detailing the exact variants in the menu
* Merge pull request #1033 from grumpycoders/chores-i18n
* [Chores] Regen i18n
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2022-11-20
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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