PCSX-Redux Git (2022/11/05) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Typo.
* Merge pull request #1018 from nicolasnoble/psyqo-doc
* Adding concurrent code documentation.
* Merge pull request #1017 from nicolasnoble/psyqo-coroutines
* Documentation and API tweaks.
* Adding basic C++20 co-routines support to psyqo.
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