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DOSBox-X Changelog:
* Disable set bit by rand()%20 and initRand() on GDC status read. It was the primary cause of severe emulator lag in some PC-98 game cases, especially when palette fades are involved
* row, rows, col, cols vars should be zero if not using the dbcs case Wengier's code was written for, instead of calculating at all times. This fixes a divide by zero crash that can occur if programs in text mode do raster effects by setting address_add == 0
* more
* Fix VGA 6-bit DAC mode to expand to 8 by filling in low bits
* Merge pull request #3833 from maron2000/opengl_fix
* Change order of OpenGL library test
* Merge pull request #3830 from aybe/DebugMenuClearConsole
* Merge branch 'master' into DebugMenuClearConsole
* Merge pull request #3829 from aybe/mapperinfosdl2fix
* Update CHANGELOG
* Fix overflowing info in mapper
* Fixes #3820 in main branch
* Update drive_local.cpp
* Merge pull request #3827 from stengun/patch-1
* Fix compilation on macOS builds
* Keep main window on top so it's less frustrating
* Rename variables and use auto instead
* Add Win32 'Debug/Clear logging console' menu item
Download:
DOSBox-X Git (2022/11/18) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here
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