PPSSPP Git (2022/10/09) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #16183 from unknownbrackets/depth-usage
* Vulkan: Disable geometry shaders for Mali <= 18.
* Debugger: Fix off-by-one in func scanning.
* GPU: Refuse to set fb_address == z_address.
* GPU: Ignore depth when masked and ALWAYS.
* Merge pull request #16182 from unknownbrackets/gles-indexed
* GLES: Use GL_LUMINANCE on GLES for indexed tex.
* Merge pull request #16181 from unknownbrackets/d3d9-clut
* D3D9: Add simple rendered CLUT handling.
* D3D9: Correct sampler states for binding 1+.
* Merge pull request #16179 from unknownbrackets/jpeg
* Jpeg: Cleanup debug dump file access.
* Jpeg: Encode and decode YCbCr as 2x2.
* Jpeg: Correct some logging of return types.
* Jpeg: Correct colorspace conversion funcs.
* Jpeg: Decode buffers using configured stride.
* Jpeg: Improve error handling for YCbCr decode.
* Jpeg: Retain previous width/height.
* Jpeg: Improve timing/errors for GetOutputInfo.
* Jpeg: Play it safe with load/unload handling.
* Jpeg: Validate CreateMJpeg() parameters.
* Jpeg: Cleanup Init/Finish error checks.
* Merge pull request #16177 from lvonasek/hotfix_openxr_rendering
* OpenXR - Revision of VR rendering
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2022-10-09
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