PPSSPP Git (2022/10/04) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Vertex decoder: Add fallback for non-SSE4.1
* Fix another crash with non-buffered rendering
* More libretro buildfix, thanks stuken
* Merge pull request #16155 from Kingcom/libretro
* Attempt to fix libretro build
* Merge pull request #16106 from sum2012/mpeg-patch
* Forget remove unused include
* Change to mpegLibVersion
* Trying to improve sceMpegAvcDecodeYCbCr
* Merge pull request #16153 from hrydgard/gpu-profiler-fixes
* Fix validation error with the GPU profiler
* Improve Vulkan profiler (show framebuffer tag for render passes)
* Merge pull request #16150 from unknownbrackets/vram-mirrors
* softgpu: Minor opt, ignore unused z_stride.
* GPU: Normalize framebuf addresses.
* GE Debugger: Ignore mirrors for target in record.
* GE Debugger: Correct mask in target breakpoints.
* GPU: Mask away unused bits in framebuf/zbuf ptr.
* Merge pull request #16134 from GermanAizek/master
* Merge branch 'master' into master
* Fixed syntax accessing method reviewed by Unknown W. Brackets
* Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
* Fixed bug and memleaks
* Code readability, vec reserve() and remove excess c_str()
* Correct cleaning string and remove unused vars
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PPSSPP Git (2022/10/04) x64 :
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PPSSPP Git (2022/10/04) Android :
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Source: Here
2022-10-04
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