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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/10/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #995 from johnbaumann/sio0_pocketstation_stuff
* Refine receive irq behavior
* use std::make_unique instead
* Decorate all the things, breaks on default, and more
* Address review concerns
* Just a quick tidy up here and there...
* Fix pad ACKing bad commands like config mode on digital
* Add MC vars to savesate, change a few types etc
* Merge branch 'sio0_pocketstation_stuff' of https://github.com/johnbaumann/pcsx-redux into sio0_pocketstation_stuff
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* Refine interrupt behavior, maybe.
* Add ps toggle, add other interrupts
* Rename some enums, make their usage a bit more explicit
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* Rename constants+vars, add buffered writes, some tweaks
* Worked on FIFO, changed some behavior
* Move more code around
* Move registers to struct, begin swapping out savestate bits.
* Fix a file read derp
* Close file before throwing an exception
* This one too...
* Codacity complaining about this throw
* Organize and rename, try to tidy things up.
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* Fix bios mc screen missed xfers, tidy up some
* Moved some functions around, generally seems to be working.
* Progress commit
* Moved more logic out from read8 and into write8
* Fixed recursive include issue, added a second card
* Merge branch 'sio0_pocketstation_stuff' of https://github.com/johnbaumann/pcsx-redux into sio0_pocketstation_stuff
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* Fully involved dumpster fire
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* struct wrapped enums > static casting all the things
* Moved some code around
* More enums...
* Add a command enum
* Merge branch 'grumpycoders:main' into sio0_pocketstation_stuff
* Formatting
* Add enums for some card and pad values

Download:
PCSX-Redux Git (2022/10/10) x64 : 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source:Here



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