2022-09-11

Ryujinx Git (2022/09/11)

EmuCR: RyujinxRyujinx Git (2022/09/11) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

Ryujinx Git changelog:
* T32: Add Vfp instructions (#3690)
* Implement Thumb (32-bit) memory (ordered), multiply, extension and bitfield instructions (#3687)
* Revert address space mirror changes
* Allocation free tree lookup
* Update several methods to use GetNode directly and avoid array allocations
* Optimize PlaceholderManager.UnreserveRange
* Fix potential issue with partial unmap
* Fix reprotection regression
* Make RBTree node fields internal again
* Delete unused code
* Rewrite PlaceholderManager4KB to use intrusive RBTree, and to coalesce free placeholders
* Defer address space mirror mapping and use it only if strictly needed
* Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Update README.MD verbiage and compatibility
* Rebind textures if format changes or they're buffer textures
* Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
* Add ADD (zx imm12), NOP, MOV (rs), LDA, TBB, TBH, MOV (zx imm16) and CLZ thumb instructions (#3683)
* Implement VRSRA, VRSHRN, VQSHRUN, VQMOVN, VQMOVUN, VQADD, VQSUB, VRHADD, VPADDL, VSUBL, VQDMULH and VMLAL Arm32 NEON instructions (#3677)

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