PPSSPP Git (2022/09/22) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #16072 from hrydgard/depth-free-renderpass
* Fix for render pass merge
* If depth or stencil are cleared in a renderpass, set the pipeline flag.
* Vulkan: Don't have renderpasses store/load depth buffers when we don't use them
* Merge pull request #16081 from hrydgard/zbuffer-upload-heuristic
* Cleanup logic
* Preserve depth buffer on framebuffer resize, if has been used.
* More lenient heuristic for uploading depth buffers. Still behind compat flag. See #11100
* Merge pull request #16080 from unknownbrackets/softgpu-spline
* softgpu: Avoid unnecessary flushing for curves.
* Merge pull request #16079 from hrydgard/dirty-state-cleanup
* Minor cleanups around dirtying of render state
* Merge pull request #16077 from unknownbrackets/hwtess
* GPU: Correct neg normal for hwtess texgen.
* GE Debugger: Default auto flush enabled.
* GPU: Use hardware tess params for texgen.
* Merge pull request #16078 from unknownbrackets/gles-hwtess
* GLES: Avoid resizing tessellation data textures.
* Merge pull request #16076 from hrydgard/clut-gpu-scale-fix
* Dirty more state after depal
* Don't try to replace or scale CLUT8-on-GPU textures.
* Merge pull request #16073 from hrydgard/rectangular-clut-copy
* Shouldn't 'floor' there
* CLUTs can be loaded from small rectangular textures. Need to linearize.
* Merge pull request #16074 from lvonasek/hotfix_openxr_stereo
* OpenXR - Stereo mirroring fixed, disable stereo when no world scale defined
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PPSSPP Git (2022/09/22) x64 :
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PPSSPP Git (2022/09/22) Android :
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