PPSSPP Git (2022/09/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #16035 from hrydgard/vk-acquire-late
* Remove assert (this happens when playing framedumps)
* Finish the switch to late acquire, moving the swapchain responsibility to the queue runner.
* RunSteps cleanup
* Move FrameData out of VulkanRenderManager
* Move back buffer rendering to a separate "present" command buffer
* Remove splitSubmit setting. Now we submit init commands before the acquire.
* Merge pull request #15944 from hrydgard/vulkan-shader-blending
* Flag shader blending as broken on Adreno for now.
* Need to have input attachments in the descriptor pool.
* Remove logspam
* Show render pass types in GPU profiler
* Use subpass dependencies to implement shader framebuffer read in Vulkan.
* Add two more extensions to device extension lookup
* Careful with min filtering of framebuffer textures only if auto max quality is on.
* Merge pull request #16033 from sum2012/patch-1
* Increase log level of ppsspp version
Download:
PPSSPP Git (2022/09/17) x64 :
1cloudfile
1fichier
bayfiles
letsupload
megaup
mixdrop
pixeldrain
uptobox
zippyshare
PPSSPP Git (2022/09/17) Android :
1cloudfile
1fichier
bayfiles
letsupload
megaup
mixdrop
pixeldrain
uptobox
zippyshare
Source: Here
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