PCSX2 Git (2022/09/11) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
PCSX2 Git Changelog:
* WX: Add Disable Hardware Readbacks option
* iR5900: Skip reloading COP2 flags register when it's not used
* iR5900Analysis: Always set COP2 status flag bit for VSQRT/VRSQRT/VDIV
* GameDB: MGS2 Document of text fixes for more versions
* Qt: Fix load input profile/reset controller defaults
* Qt: Fix crash when autobinding controller
* GameDB: Beyond Good and Evil rendering fix
* Qt: include more entry strings in search
* LRUCache: Fix Evict() removing too many items
* Qt: Fix possible crash when starting game while scanning
* GzippedFileReader: Don't double open when creating index
* VMManager: Add warning for unsafe settings on boot
* HostDisplay: Make GL/D3D timestamp queries slightly less rubbish
* GS/OpenGL: Force UBO reupload on restore api state
* Host: Add GetResourceFileTimestamp()
* GameList: Fix title for ELFs
* PAD: Fix copying input sources
* VMManager: Only trigger hotkeys with valid VM
* Config: Fix frame rate being parsed ever-so-slightly off
* HostDisplay: Make global pointer instead of function
* Qt: Combine EmuThread.cpp and QtHost.cpp
* Qt: Implement settings reset
* VMManager: Add SetDefaultSettings()
* PAD: Split set default controller and hotkey settings
* GameDB: Add missing games
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PCSX2 Git (2022/09/11) x86:
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PCSX2 Git (2022/09/11) x64:
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