Dolphin Git 5.0-17467 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #9481 from Sintendo/jit64boolx
* Jit64: boolX - Mark locals as const
* Jit64: boolX - Optimize or for size
* Jit64: boolX - Special case or with 0
* Jit64: boolX - Optimize and for size
* Jit64: boolX - Special case and with 0xFFFFFFFF
* Jit64: boolX - Special case and with 0
* Jit64: boolX - Remove andcx immediate checks
* Jit64: boolX - Optimize xor for size
* Jit64: boolX - Special case xor with 0xFFFFFFFF
* Jit64: boolX - Special case xor with 0
* Jit64: boolX - Precompute complement for eqvx
* Jit64: boolX - Precompute complement of b
* Merge pull request #11096 from Sintendo/arm64boolx
* JitArm64: boolX constant optimizations
* Merge pull request #11101 from Pokechu22/backend-multithreading-enabled
* DolphinQt: Only enable the backend multithreading checkbox if the backend supports it
* D3D12: Fix backend multithreading incorrectly being marked as supported
* Merge pull request #11099 from Pokechu22/draw_done_and_token_stats
* VideoCommon: Add statistics for draw done and token commands
* Merge pull request #11104 from vpelletier/drop_chiperase_comment
* EXI_DeviceMemoryCard: Drop comment about ChipErase behaviour
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Dolphin Git 5.0-17467 x64 :
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Dolphin Git 5.0-17467 Android :
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Source: Here
2022-09-29
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