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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* fix circular buffer, fix 24bpp mode
* adjust jagcd timing
* jagcd cd_initm support, fix some bugs
* Fix double call to pure method
* fix loading in byteswapped jag cds
* jagcd progress, fix jaguar lag when dsp is polling inputs
* Deduplicate some code in `MainForm`
* Clean up `MainForm.CheckHotkey`
* Fix "Toggle All Cheats" hotkey behaviour re: separators
* tweak jaguar cpu tracelogger
* more jag disasm tweaks
* fix jag risc disasm
* minor touchups to jag risc disassembler
* c# side to jag debugging improvements
* more reg get/setting and tracing support for gpu/dsp
Download:
BizHawk Git (2022/09/26) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop uptobox zippyshare
Source: Here
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