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EmuCR: PPSSPPPPSSPP Git (2022/08/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Add missing terminator to VR settings array. Better logging.
* Merge pull request #15900 from hrydgard/stride-gap
* Tighten the check a bit more
* Reorder some parameters. Detect buffers in stride gaps.
* Remove unused function decl
* Merge pull request #15768 from lvonasek/feature_openxr_6dof
* Merge branch 'hrydgard:master' into feature_openxr_6dof
* OpenXR - Refactor display framerate
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - Resuming renderer fixed, haptics support added
* OpenXR - Recenter changes pitch of the 2D screens
* OpenXR - Ensure PSP aspect ratio for 2D content
* OpenXR - Option to set canvas distance added
* OpenXR - 2D mode hack mappable (using screen keycode)
* OpenXR - Default config values fixed
* OpenXR - Support for multiple projection matrices in the scene
* OpenXR - Rotation mirroring fixed in a few games
* Merge branch 'master' into feature_openxr_6dof
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - Remove OPENXR ifdef from UI
* OpenXR - Better detecting of 2D menus
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - Detect 3D content better
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - Detecting UI mode improved
* OpenXR - 72Hz support added
* OpenXR - Unused variable removed
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - HUD is enabled based on gstate
* OpenXR - Forgotten file added
* OpenXR - Introduce VR tweaks
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - HUD support added
* OpenXR - Estimate world unit scale
* OpenXR - Head orientation in some games fixed
* OpenXR - Refactor the common math methods
* OpenXR - 6DoF head movement support added
* OpenXR - Renderer support for axis mirror added
* Merge branch 'master' into feature_openxr_6dof
* OpenXR - Switching between 2D/VR fixed
* OpenXR - VR settings added, better UI detection
* Merge branch 'feature_openxr_quest' into feature_openxr_6dof
* Merge branch 'feature_openxr_quest' into feature_openxr_6dof
* OpenXR - Automatically switch between fullscreen/VR
* OpenXR - FoV fix for Quest 1
* OpenXR - Basic look around implementation
* OpenXR - Enable 6DoF mode when in game
* Merge pull request #15892 from hrydgard/rework-reinterpret
* Add floating point version of reinterpret shaders
* Fix BlueToAlpha together with reinterpret. Add back fake reinterpret for now.
* Reimplement texture format reinterpretation
* Fix smoothed CLUT lookups. Shouldn't go beyond the mask's reach.
* Merge pull request #15899 from hrydgard/depal-fixes
* Fix smoothed depal on GLES. Don't enable filtering if not using.

EmuCR: PPSSPP

Download:
PPSSPP Git (2022/08/25) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
PPSSPP Git (2022/08/25) Android : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here06



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