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EmuCR: PPSSPPPPSSPP Git (2022/08/04) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* UWP: Fix missing font file causing missing text fields. Fixes #15771
* Merge pull request #15784 from hrydgard/unify-framebuffer-blit
* Delete more unused code
* Fixes, state invalidation
* Delete unused stuff in all backends
* Remove the D3D9 and Vulkan BlitFramebuffer functions
* Replace D3D11's BlitFramebuffer with the common one
* Convert FramebufferBlit from the GL backend to use thin3d
* D3D11: Remove more custom drawing
* Fix upscaling in Vulkan. Fixes #15779
* Merge pull request #15782 from hrydgard/unify-draw-rect
* UWP buildfix
* Reimplement filtering in DrawActiveTexture
* Delete the OpenGL implementation of DrawActiveTexture.
* Delete the Vulkan implementation of DrawActiveTexture, fixups to shader gen
* Delete the D3D9 impl of DrawActiveTexture
* Move to common (todo: merge with above)
* Convert the D3D11 DrawActiveTexture to thin3d
* Draw2D
* Merge pull request #15754 from hrydgard/unify-stencil-draw
* Need a separate cap bit for stencil blits to prevent misuse on D3D9
* Cleanup and testfixes
* Unit test, comment
* Rebind the framebuffer only if we're in the blit path.
* Bufferless path for D3D11/Vulkan
* Get D3D shaders to build (though not working correctly)
* Switch to ShaderWriter. Works in OpenGL
* Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation).
* Implement DrawUP for D3D11

EmuCR: PPSSPP

Download:
PPSSPP Git (2022/08/04) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
PPSSPP Git (2022/08/04) Android : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here06



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