rpcs3 Git (2022/07/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* log_frame: Minor fix for stack mode
* Savestates: Fix saving sys_mutex_unlock
* Allow non-existing paths in vfs::retrieve
* Perform cleanup after Emulator::Load failures
* Prefer BDVD over HDD0 in vfs::retrieve
* Savestates: Do not restart after Ctrl+S for now
* Savestates: savestate reload fix
* Savestates: save sys_spu_initialize settings
* cellGifDec: random stuff because I was bored
* gl: Destroy barrier signals correctly
* gl: Reuse scratch images
* gl: Combine RGBA8/D24S8 readback and byteswap into one operation
* gl: Only toggle state settings that are relevant to the current RSX state
* gl: Use DSA for imageview configuration and avoid needless bind operations
* gl: Implement support for texture1D decode
* gl: Fix compute invocation counts for format handling code
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