PCSX-Redux Git (2022/07/22) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #937 from nicolasnoble/sstate-event
* Adding SaveState loaded event.
* Merge pull request #935 from twevs/dot_types
* Throw runtime error in case of invalid value type.
* Delta-over-time search: replaced alignment with types (char, uchar, short, ushort and int).
* Merge pull request #933 from twevs/delta-over-time_fix
* Fixed delta-over-time searches inverting bytes.
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PCSX-Redux Git (2022/07/22) x64 :
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