PCSX-Redux Git (2022/07/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #925 from grumpycoders/exe-header-stack
* Skip setting $sp if the sp field in the exe header is 0, rather than setting it to a fixed location.
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PCSX-Redux Git (2022/07/11) x64 :
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