Dolphin Git 5.0-16974 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #10868 from tellowkrinkle/UsesDSBFix
* VideoCommon: Fix IsDualSrc check for dst blend factors
* Merge pull request #10867 from Pokechu22/mismatched-cp-xf-matrix-index-warning
* Convert CP/XF matrix indices mismatch panic alert to a warning
* Merge pull request #10861 from JosJuice/android-new-sd
* Android: Bring SD card settings up to date with DolphinQt
* Android: Add subheadings to Wii config
* Merge pull request #10884 from JosJuice/android-bba-tapless
* Android: Add "Broadband Adapter (Built In)" to settings
* Merge pull request #10754 from tellowkrinkle/Metal
* VideoBackends:Multiple: Grammar fixes
* VideoBackends:Metal: Remove unified memory config
* VideoBackends:Metal: Avoid submitting draw calls with no vertices/indices
* VideoBackends:Metal: Implement PerfQuery
* VideoBackends:Metal: Use unified memory path by default on all GPUs
* VideoBackends:Metal: MSAA support
* VideoBackends:Metal: Use base vertex
* VideoBackends:Metal: Cache pipelines
* VideoBackends:Metal: Create samplers on demand
* VideoBackends:Metal: FBFetch for Intel GPUs
* VideoBackends:Metal: Use DriverDetails for bugs
* VideoBackends: Add Metal renderer
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Dolphin Git 5.0-16974 Android :
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