rpcs3 Git (2022/06/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* SPU LLVM: Optimize LQR/STQR
* rsx: Restore some accidentally removed depth-format conversion macros
* gl: Fix data pointer on the optimized AMD path
* gl: Fix copypasta
* gl: Fix warning
* gl: Fix ring buffer remove() function
* gl: Use new scratch buffer system
* gl: Implement scratch ring buffer with memory barriers
* gl: Refactor buffer object code
* gl: Assume decode buffer is to be used as SSBO as this seems to be a hint to the driver about where to put the buffer
* gl: Fix texture binding in overlay renderer
* gl: Reset buffer size on destroying the GPU handle
* gl: Suggest readback buffer as ssbo if it is not provided
* gl: Implement fast texture readback for D24X8 and RGBA8/BGRA8
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2022-06-04
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