Play! Git (2022/06/29) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Set proper target value.
* Properly handle overflow on 32-bits timers.
* Don't enable timer interrupts if no handler was registered.
* Implement SetOverflowCallback.
* Fix formatting.
* Fix build.
* Add some unit tests.
* Rename members of GsSpriteRegion and properly order coords on construction.
* Fix build.
* Add depthbuffer view in frame debugger.
* Improve saved state stability.
* Add check to flush CLUT cache when drawing to specific GS RAM areas.
Download:
Play! Git (2022/06/29) x64 :
1cloudfile
1fichier
bayfiles
megaup
mixdrop
pixeldrain
uptobox
zippyshare
Play! Git (2022/06/29) Android :
1cloudfile
1fichier
bayfiles
megaup
mixdrop
pixeldrain
uptobox
zippyshare
Source: Here
2022-06-29
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