PCSX2 Git (2022/06/20) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* Qt: Get rid of redundant resume on confirm shutdown
* Qt: Fix crash on confirm shutdown when fullscreen
* Docs: Add normal readme and rename documentation readme
* Qt: Change the word “Save Slot” to “Load Slot” in Load State menu
* Qt: Turbo (Hold) Hotkey binding
* Gamedb: DB Updates
* GameDB: Upscaling fixes for Tokyo Xtreme Racer 3
* VMManager: Don't try to load state when none exists
* VulkanHostDisplay: Fix uploading unaligned texture sizes
* GS: Don't show GPU OSD when timing init fails
* Qt: Split texture replacement settings to its own page
* Qt: Add folder settings
* Qt: Add folder selection to memory card settings
* Qt: Allow editing folder settings
* Qt: Move logging setup into core
* Qt: Add pad deadzone
* GS/DX12: Fix creating display textures mid-frame crashing
* Updater: Do not extract portable.ini
* GS: Unset scanmsk_used after 2 frames
* gitignore: Ignore dmp files in bin directory.
* GS-PCRTC: Add option to enable/disable Anti-Blur code.
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PCSX2 Git (2022/06/20) x86:
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PCSX2 Git (2022/06/20) x64:
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Source: Here
2022-06-20
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