PCSX2 Git (2022/06/05) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* GHActions:macOS: Add Qt SVG plugin
* GS: Fix SkipDuplicateFrames default config.
* Gamedb: add missing serials
* Gamedb: add patch for 'Transformers - Revenge of the Fallen'
* Gamedb: fixes for 'Call of Duty - Le Jour de Gloire'
* GameDB: add HW fixes for snowblind engine games
* GameDB: Mana Khemia
* GS: Add sync to host refresh rate option
* HostDisplay: Create swap chain in CreateRenderDevice() for D3D
* VulkanHostDisplay: Avoid redundant resizes
* InputManager: Fix incorrect default keyboard R2 binding
* VMManager: Add input profile loading
* vtlb: Add RAM accessors which avoid hw access
* HostSettings: Add writer functions
* VulkanHostDisplay: Upload textures in init command buffer
* GS: Make reopen fails non-fatal
* VMManager: Force reloading of LastELF on state load
* VMManager: Relax memory ordering for state
* MTVU: Use Thread wrapper
* Threading: Add lightweight thread wrapper
* GS/TextureReplacements: Be more lax about header flags
* GS/OpenGL: Use feature flag for D32F/D32FS8 selection
* GS/DX12: Use correct state for texture staging buffers
* Qt: Convert webp flags masquerading as png to png
* Qt: Move flag/star icons to resources
* GS/Qt: Represent the current frame on resize when paused
* SettingsInterface: Add optional accessors/mutators
* GS: Fix a bunch of texture copy counters not adding
* Qt: Force game list column resize on window show
* Qt: Avoid spamming resize events on paint
* Qt: Add preferences button to menu system
* Qt: Support DPI change events
* GHActions:macOS: Add Qt build
* Qt: Respond to dark/light mode changes
* Common: Move ObjC methods to CocoaTools
* Qt: Calculate icon theme from palette instead of name
* Qt: Remove [Light] from Native theme
* Qt: Set isMask to true on menu items
* Qt: Fix game summary field size on macOS
* Qt: Fix SDL initialization crash on macOS
* Qt: Mac build
* GameDB: Add more Onimusha 3 HW fixes.
* IPU: Set ECD if start code is not 1xx
* IPU: Always process command if busy on DMA run
* Savestates: Add developers comment for commit log messages
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2022-06-05
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