PCSX-Redux Git (2022/06/03) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #864 from nicolasnoble/lua-imgui-fixes
* Fixing LuaImgui stuff + regenerate bindings.
* Revert "Have more strict imgui errors for C++ code."
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2022-06-03
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Console,
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PCSX-Redux,
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