PPSSPP Git (2022/05/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #15518 from unknownbrackets/gedebug-mip
* Vulkan: Correct size for tex mip level readback.
* Merge pull request #15517 from unknownbrackets/vulkan-barrier
* Vulkan: Fix depth transition barrier.
* Merge pull request #15515 from hrydgard/remove-framebuffer-read-limit
* Remove the rather problematic limit on framebuffer copies
* Merge pull request #15514 from hrydgard/vulkan-barrier-optimizations
* Remove log output
* Combine barriers before blits/copies
* Convert some barriers to use the new barrier framework.
* Add utility class VulkanBarrier
* Combine renderpass "pretransitions" for barriers.
* Vulkan: Follow sampler best practices with auto max quality.
* Merge pull request #15500 from hrydgard/split-second-work
* Convert the blueToAlpha bool to a usageFlag. KEEP instead of CLEAR for depth during reinterpret.
* Oops, gotta update the cached framebuffer format in the other drawing paths too
* Finish BlueToAlpha functionality
* BlueToAlpha hack to avoid clearing the envmap in split/second :(
* Add option to redirect blue to alpha if 565 mode is rendered and mask is 0x0FFFFF.
* Move framebufFormat to gstate_c, so we can override it
* Dirty more state after reinterpret
* Minor cleanups in framebuffer manager
* Merge pull request #15513 from hrydgard/vulkan-header-bump
* Bump vulkan headers to SDK 1.3.211
* Bump gradle
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PPSSPP Git (2022/05/02) x64 :
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PPSSPP Git (2022/05/02) Android :
1fichier
bayfiles
bowfile
dailyuploads
letsupload
megaup
mixdrop
pixeldrain
send
uptobox
zippyshare
Source: Here06
2022-05-02
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