PCSX2 Git (2022/05/30) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* Assertions: Fix message not being included for pxAssert()
* GameDB: Reflect some new regions + new serials
* Qt: Fix DPI scaling 125% + higher quality icons
* Clang: Format GS.h
* GS: Fix CSR.FIELD for progressive mode
* wx: Fix assert on settings panel
* Core: Fix LnxFlatFileReader FinishRead return
* Core: Fix DarwinFlatFileReader FinishRead return
* CDVD: BlockDumpFileReader formatting
* GameDB: Remove few IPU patches
* IPU: Implement start code validation for BDEC/IDEC
* Gamedb: upscaling fixes for 'Need for Speed: Hot Pursuit 2'
* Gamedb: add upscaling fixes for ' The Sims 2 pets'
* MTGS: Fix GS reset behaviour
* Build: Don't rewrite svnrev.h unconditionally
* GameDB: remove gameFixes for 'nfl street 3'
* GS: Read local memory without sync when readbacks are disabled
* GS: Clear current/merge textures on hardware reset
* GS: Clear local memory on hardware reset
* GS: Get rid of redundant pointers to VM
* GameDB: Add Auto Flush for 24 - The Game
* GameDB: remove gameFixes from'NFL Street 2'
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PCSX2 Git (2022/05/30) x86:
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PCSX2 Git (2022/05/30) x64:
1fichier
bayfiles
bowfile
dailyuploads
letsupload
megaup
mixdrop
pixeldrain
send
uptobox
zippyshare
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