PCSX-Redux Git (2022/05/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Derp.
* Merge pull request #847 from nicolasnoble/vram-post
* Adding VRAM POST method to web server.
* Merge pull request #846 from nicolasnoble/multipart-form
* Adding multipart/form-data support.
* Merge pull request #788 from wheremyfoodat/enable-exceptions-without-debuger
* Merge branch 'main' into enable-exceptions-without-debuger
* Revert "[x64 JIT] Optimize cache invalidation by using count down loop."
* Flip comparison for SPU sync.
* Merge branch 'main' into enable-exceptions-without-debuger
* [x64 JIT] More safety
* [x64 JIT] Get rid of lea optimization in loadAddress
* [Interpreter] Remove force-alignment of PC
* Use countdown for SPU sync
* Remove unused code
* [Memory] More reasonable log messages
* [x64 JIT] Optimize cache invalidation by using count down loop.
* Commit change git didn't pick up
* Merge branch 'main' into enable-exceptions-without-debuger
* Merge branch 'main' into enable-exceptions-without-debuger
* Fix typo.
* Clean up and optimize GTE code.
* Fix UB
* Same thing but for writes
* [Memory] Optimize, fix bug where PSXM can access IO/scratchpad.
* Optimize and clean up counters (Bumps savestate version)
* [CPU] Use macro instead of lambda for checkAndUpdate
* Get rid of MemHack config option.
* [x64 JIT] Get rid of more indirect calls
* [x64 JIT] Add functionality for calling member functions directly.
* [GTE] Fix FLAG
* [Interpreter] Unconditionally enable alignment exceptions
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PCSX-Redux Git (2022/05/20) x64 :
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2022-05-20
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS
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