DOSBox-Staging Git (2022/05/10) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
DOSBox-Staging Git Changelog:
* Store the glshader source in a std::string
* Add --list-glshaders command line flags
* Log all available GLSL shaders when requested not found
* Add support function to get available resources
* Scan for resources in portable configurations
* Remove the built-in GLSL shaders
* Remove a duplicate GLSL load path
* DeBitu and auto-ify the existing RENDER_GetShader code
* Load GLSL shaders only from file and on-demand
* Cleanup GLSL shader formatting
* Migrate built-in DOSBox shaders to resources
* Migrate built-in CRT shaders to resources
* Don't print every resource load in non-release builds
* Add zlib to CI platform packages
Download:
DOSBox-Staging Git (2022/05/10) x64 :
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Source: Here
2022-05-10
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