DeSmuME Git (2022/05/07) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* Cocoa Port: Tweak the "View" menu in the standalone app and the "Display Modes" menu in the OpenEmu plug-in to better match each other.
* Cocoa Port (OpenEmu Plug-in): Add OpenGL as an option for the emulated GPU rendering engine.
* Cocoa Port (OpenEmu Plug-in): Fix a crash with HUD rendering when running on macOS Monterey.
* Cocoa Port (OpenEmu Plug-in): Add support for higher 3D rendering resolutions (up to 4x) with texture upscaling.
* Cocoa Port: Rename class "GPUEventHandlerOSX" to "GPUEventHandlerAsync".
* Cocoa Port: Improve the handling of HUD font rendering for OpenGL display views running on old drivers.
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DeSmuME Git (2022/05/07) x64 :
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