Play! Git (2022/04/07) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Handle some strange destination chain transfers.
* Cleanup.
* Add bounds checking to IOP ELF relocator.
* Allow D8 DMA to write to VU0 memory.
* Add a slight delay to VIF interrupts.
* Allow negative relocation offsets.
* Handle VIF0 interrupts.
* Merge pull request #1191 from kernle32dll/fix-agent-under-fire
* Implement consistent invalid port handling in McServ
* Ignore McServ ChDir commands with invalid port or slot
* Merge pull request #1190 from kernle32dll/fix-rogue-agent
* Unregister SIF RPC servers on IOP reset
* Merge pull request #1082 from kernle32dll/delay-mcserv-commands
* Delay all McServ commands
* Merge pull request #1195 from Zer0xFF/framework
* update framework submodule
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Play! Git (2022/04/07) x64 :
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Play! Git (2022/04/07) Android :
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bayfiles
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megaup
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pixeldrain
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