PCSX-Redux Git (2022/04/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #811 from grumpycoders/macos-version.json
* Adding version.json to MacOS build.
* Finally getting it right...
* Forgot one entry.
* Proper location for version.json file
* Merge pull request #810 from nicolasnoble/unix-version
* Creating version.json for Linux distributions.
Download:
PCSX-Redux Git (2022/04/18) x64 :
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