Dolphin Git 5.0-16238 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git Changelog:
* Merge pull request #7675 from TryTwo/Debugger_Code_Features
* Gekko constistancy changes. Add context item to codeview to show or copy a load/store target memory address from instructions at or near PC when paused.
* Merge pull request #10565 from AdmiralCurtiss/wgi-win7
* Core/WGInput: Dynamically load winrt function addresses.
* Merge pull request #10412 from Pokechu22/sw-efb-peek-alpha
* Software: Implement pixel engine alpha read mode
* PixelEngine: Convert to BitField and enum class
* PixelEngine: Remove old comment
* Merge pull request #10485 from JosJuice/real-ocol0-logic-ops
* Shadergen: Use real_ocol0 workaround for shader logic ops
* Merge pull request #10544 from AdmiralCurtiss/default-font-size-workaround
* Qt: Set font size for default debug font.
* Merge pull request #10552 from Gamer64ytb/display-cutout
* Android: Implement expand display cutout option.
* Merge pull request #10560 from JosJuice/android-wii-disc-update
* Android: Implement installing system update from disc image
* Merge pull request #10568 from Pokechu22/msbuild-WGInput
* msbuild: Move WGInput to DolphinLib.props
* Merge pull request #10567 from sepalani/fix-float-preview
* MemoryWidget: Fix preview of zero as float/double
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Dolphin Git 5.0-16238 x64 :
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Dolphin Git 5.0-16238 Android :
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