yuzu Git (2022/03/31) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #8076 from ameerj/nv-vk-msaa-scale
* Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
* Merge pull request #8120 from german77/signal
* service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
* Merge pull request #8090 from bunnei/fix-skyline
* hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
* hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory.
* hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space.
* hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
* hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space.
* hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup.
* hle: kernel: k_page_table: Add IsHeapPhysicalAddress method.
* hle: kernel: k_page_linked_list: Add Empty method.
* hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check.
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