yuzu Git (2022/03/28) is compiled.
yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #8095 from bylaws/master
* Include
header when std::count{r,l}_zero is used
* Merge pull request #8088 from bunnei/fixup-nvflinger
* hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer tracking.
* hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock.
* hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock.
* hle: service: nvflinger: Remove unused BufferQueue.
* Merge pull request #8092 from yuzu-emu/revert-8080-yo-momma-so-fat-that
* Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
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