Vita3K Git Changelog:
* modules/SceGxm: fix handle precomputation when state is null.
* shader: spirv_recompiler: use std::ifstream instead of fs::ifstream
* shader: spirv_recompiler: add missing include
* shader: SwizzleChannel: add C_ prefix
* modules/SceGxm: Implement _sceGxmSetVertexTexture.
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Vita3K Git (2022/03/22) : 1fichier bayfiles bowfile dailyuploads megaup mixdrop pixeldrain send uptobox zippyshare
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