PCSX2 Git (2022/03/13) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.
PCSX2 Git Changelog:
* GS: Make TC offset changable without recreating
* GS: Append game serial/name to dump filename
* GSDump: Add embedded screenshot
* GSDump: Add extensible header and serial
* GS: Make setting change detection more fine grained
* Workflows: Fix lint-gamedb for gsHWFixes
* GameDB: Add HW fixes for GTASA/GOW/GOW2
* GS: Purge CRCs of unused titles
* GS: Move point list palette to gamedb
* GS: Move texture-inside-rt flag to gamedb
* GS: Remove second source of truth for HWMipmap
* GS: Move automatic mipmapping override to gamedb
* GameDatabase: Add ability to override GS fixes
* GS: Reference GSConfig instead of using theApp
* GS-hw: Attempt to improve half screen detection
* GS: Support local to local transfers that overwrite themselves
* GS/Vulkan: Elide render pass restarts on depth buffer toggle
* Gif_Unit: Vectorize analyzeTag()
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PCSX2 Git (2022/03/13) x86:
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PCSX2 Git (2022/03/13) x64:
1fichier
bayfiles
bowfile
dailyuploads
letsupload
megaup
mixdrop
pixeldrain
send
uptobox
zippyshare
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